#Copyright (C) 2006 by Han Dao
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#This is the game SpaceAceFighter
#You can contact the author at wikipediankiba@gmail.com
class CollideDetector
def initialize weapon , fighter , enemy
@weapon = weapon
@fighter = fighter
@enemy = enemy
end
def detect
weapon = @weapon.return
fighter = @fighter.return
weapon.each do |rect|
if rect.collide_rect?(fighter)
return false
end
end
enemy(weapon)
end
def enemy weapon
collide = 0
enemy = @enemy.return(true)
weapon.zip(enemy).each do |rect,enemy|
if rect.collide_rect?(enemy)
pop(collide)
end
collide += 1
end
end
def pop collide
@enemy.pop(collide)
end
end