#Copyright (C) 2006 by Han Dao
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.

# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

#This is the game SpaceAceFighter
#You can contact the author at wikipediankiba@gmail.com
class CollideDetector
  def initialize weapon , fighter , enemy
    @weapon = weapon
    @fighter = fighter
    @enemy = enemy
  end
  def detect
    weapon = @weapon.return
    fighter = @fighter.return
    weapon.each do |rect|
      if rect.collide_rect?(fighter)
        return false
      end
    end
    enemy(weapon)
  end
  def enemy weapon
    collide = 0
    enemy = @enemy.return(true)
    weapon.zip(enemy).each do |rect,enemy|
      if rect.collide_rect?(enemy)
        pop(collide)
      end
      collide += 1
    end
  end
  def pop collide
    @enemy.pop(collide)
  end
end