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public synchronized void paint(Graphics g) {
Graphics2D g2 = (Graphics2D) g;
int w = getWidth();
int h = getHeight();
...
g2.setBackground(getBackground());
g2.clearRect(0, 0, w, h);
g2.setTransform(_worldToView.getTransform());
switchFromWorldScaleToMapScale(g2);
g2.drawImage(backgroundImg, 0, 0, null);
switchFromMapScaleToWorldScale(g2);
synchronized (_depthOrdering) {
for (Iterator it = _depthOrdering.iterator(); it.hasNext();) {
MapObject mo = (MapObject)it.next();
mo.paint(g2);
}
}
...
}
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